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Villains & Vigilantes - Super Hero Roleplaying - Fantasy Games Unlimited (FGU)

See Also: Other Super Hero RPGs

BROWSE MY VILLAINS & VIGILANTES ITEMS CURRENTLY IN STOCK



Villains & Vigilantes
Complete rules for: Origins of super-heroes; Super-powers; Use of super-powers; Costumes; Secret identities; Scientific inventions; Encounters; Captured secret equipment; Immunity from the law; Penalties for captured villains; Super-hero & Super-villain organizations. All you need to know to create a world of comic book style adventure.

1979 ... Jeff Dee & Jack Herman ... 38 pages ... Fantasy Games Unlimited

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Villains & Vigilantes, Revised Edition

1982 ... 48 pages (staplebound) ... FGU 2000

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Villains & Vigilantes, Revised Edition [BOX SET]
CONTENTS:
Rulebook (48 pages, FGU 2000)
Adventure, "Crisis at Crusader Citadel" (20 pages, FGU 2002)
3-panel referee screen
Character sheet

"VILLAINS & VIGILANTES is a complete role playing game based on comic book style superheroes. The game includes complete rules for character generation, super powers, secret identities, organizations, devices, super villains, and adventure creation. Also included in this box are a character sheet, reference charts for the Game Master, and the complete adventure CRISIS AT CRUSADER CITADEL."

1982 ... Jeff Dee & Jack Herman ... FGU 2001

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There's a Crisis At Crusader Citadel

1982 ... Jack Herman & Jeff Dee ... 20 pages ... FGU 2002

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Death Duel with the Destroyers
Early scenario for V&V

1982 ... Bill Willingham ... 20 pages ... FGU 2003

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The Island of Doctor Apocalypse
A sequel to the scenario Death Duel with the Destroyers. Early printings did not include counter sheets.
-Wayne

1982 ... Bill Willingham ... 20 pages ... FGU 2004

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FORCE

1982 ... Thomas Dowd ... 24 pages ... FGU 2005

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Assassin
"Here's a fantastic adventure for the Villains and Vigilantes game system. Who is out to kill a United States senator? And why? Can the heroes stop the assassination and learn what is really behind Senator Bennett?! There's more to it than meets the eyes in this action-packed adventure for 3 to 5 superheroes."

1985 ... Thomas Dowd ... 33 pages + centerfold sheet of counters ... FGU 2006

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Opponents Unlimited: A Villains & Vigilantes Playing Aid
"Included are over two dozen NPCs, with casual encounter ideas and four complete evil organizations!"

1982 ... Stalwart Stefan Jones ... 25 pages ... FGU 2007

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Most Wanted, Volume 1
"30 of the deadliest and most wanted villains from the files of C.H.E.S.S."

1983 ... 24 pages ... FGU 2008

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Dawn of DNA

1984 ... Ken Campbell ... 20 pages + centerfold countersheets (2) ... FGU 2010

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From the Deeps of Space

1984 ... Stefan Jones ... 25 pages +2 centerfold sheets of cardstock counters ... FGU 2011

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Battle Above the Earth

1984 ... Steven Crow ... 20 pages ... FGU 2012

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To Tackle the T.O.T.E.M.

1985 ... Jeff O'Hare ... 24 pages ... FGU 2013

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Devil's Domain
"It began with a tropical storm in the ocean near Bermuda -- a storm which grew to a hurricane, and kept growing! First small fishing boats and then aircraft and entire oil tankers disappeared one by one -- will America be next? A demonic adventure for the V&V game!"

1984 ... Troy Christensen ... 24 pages + 2 sheets of cut-outs ... FGU 2014

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The Pentacle Plot

1985 ... 25 pages ... FGU 2015

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Terror By Night

1985 ... Steve Crow ... 20 pages ... FGU 2016

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Most Wanted, Volume 3
30 villains, 100 color counters on two sheets, and conversion notes to Superworld, by Chaosium.

1985 ... 31 pages ... FGU 2017

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Pre-Emptive Strike

1985 ... Stephen Dedman ... 24 pages ... FGU 2018

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Organized Crimes

1985 ... Ken Cliffe ... 25 pages ... FGU 2019

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Honor: Enter the Dragon's Claw
"WHY IS SOMEONE TRYING TO KILL THE VISITING JAPANESE BUSINESS MAGNATE? IS THERE MORE TO IT THAN MEETS THE EYE? AND, CAN THE SUPERHEROES DEAL WITH THE SKILLED ASSASSINS INVOLVED, THE NINJA?
HONOR IS AN ACTION-PACKED ADVENTURE FOR THE V + V GAME SYSTEM."

1985 ... Ken Cliffe & art by Jim Holloway ... 21 pages + 2 sheets of color cut-outs ... FGU 2020

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Search for the Sensei

1986 ... Joseph W. Liotta ... 32 pages ... FGU 2021

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Alone Into the Night
"Here's a trio of terrific solo mini-adventures for the Villains and Vigilantes game system. One hero takes on a triple threat of short scenarios provided for the gamemaster. Mystery and mayhem await the hero in his own fair city to the great white north! From street gangs to robot gangs to gangsters, it's all here in these excitement-filled mini-adventures."

1985 ... Ken Cliffe & Kent Paling ... 25 pages + 2 sheets of color counters ... FGU 2022

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Super-Crooks & Criminals
"Heroes beware!! Super-Crooks & Criminals are here! From all over the Earth and dimensions beyond come more evil-doers to threaten the innocent. Read about these fascinating new fiends - their powers and personalities, weapons and weaknesses!"

1986 ... Ken Cliffe ... 24 pages ... FGU 2023

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Secret in the Swamp

1986 ... Stewart Wieck ... 25 pages ... FGU 2024

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The Great Iridium Con
"IN THE MOOD FOR A GOOD SCI-FI- COMIC CONVENTION? THE CONFEDERATION AND THE SEVEN SERVANTS TO SARGATANAS CERTAINLY AREN'T... AND THEY'LL SPOIL EVERYTHING UNLESS YOU AND YOUR TEAMMATES CAN STOP THEM! ANOTHER DYNAMIC VILLAINS AND VIGILANTES SUPERHERO ROLE-PLAYING GAME!"

1986 ... Stephen Dedman ... 23 pages ... FGU 2025

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For the Greater Good

1987 ... Jeff O'Hare ... 24 pages ... FGU 2027

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Dawn of the Devil

1986 ... Troy Christensen ... 24 pages ... FGU 2028

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DNAgents Sourcebook
"THE UNIQUE AND EXCITING SUPERHERO TEAM TRANSLATED INTO ROLEPLAYING GAME TERMS. COMPLETE AND DETAILED CHARACTER BACKGROUNDS OF THE DNAGENTS, THEIR ALLIES, AND THEIR FOES. ALSO INCLUDING DATA AND MAPS OF MATRIX CORPORATION AND THE MAJ0R LOCALES FROM THE ECLIPSE COMICS. TWO COMPLETE ADVENTURES ARE ALSO INCLUDED!"

1986 ... Will Meugniot, Mark Evanier, Jack Herman ... 48 pages ... FGU 2051

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