RPG Reference Home . What's New
Questions? Comments? Sell us your stuff!

WB RPG Reference

Buy Direct: Go to our Sales Site

Babylon 5 - Season One

Babylon 5 Hub

d20 Babylon 5 ~ Babylon 5 Wars ~ Babylon 5 Component Game System ~ The Babylon Project ~ B5 Episode Info

"Signs and Portents"

It was the dawn of the Third Age of Mankind, ten years after the Earth/Minbari war. The Babylon Project was a dream given form. Its goal, to prevent another war by creating a place where humans and aliens could work out their differences peacefully. It's a port of call - home away from home for diplomats, hustlers, entrepreneurs, and wanderers. Humans and aliens wrapped in two million, five hundred thousand tons of spinning metal, all alone in the night. It can be a dangerous place, but it's our last best hope for peace. This is the story of the last of the Babylon stations. The year is 2258. The name of the place is Babylon 5. - Commander Sinclair

Buy the DVD set at Amazon

Buy the Guidebook at Amazon

After the inauspicious start with the Pilot episode, B5 launched into its first season with uneven quality. Many episodes were “Star Trek”-style in execution: Stand-alone plots, where the status quo is carefully maintained. However, there are a few gems in this season, enough to glimpse the future of B5. Characters in this season have an aura of innocence, compared with the tribulations which await them. “No-one here is exactly who they appear.”

Episode Ratings
+++ A critical episode; important to the 5 year storyline.
++ Character development / Important back-history.
+ A throw-away – could be missed, and never noticed.

The Lurker's Guide to Babylon 5 is the source of the following episode description links.

Midnight on the Firing Line +++
When the Narn attack a Centauri colony, Londo and G'Kar nearly come to blows. Meanwhile, raiders are attacking transport ships near the station. A second, better pilot episode illustrates the Narn-Centauri conflict, and re-introduces the main characters of the show.

Soul Hunter ++
Delenn is in danger when a soul hunter, an alien who captures the souls of the dying, arrives at the station. Minbari beliefs / Delenn's background.

Born to the Purple +++
Londo's career is in jeopardy when a beautiful slave seduces him and steals a sensitive computer file. Garibaldi investigates an unauthorized use of a restricted communications channel. Centauri culture explored; numerous references to this episode later.

Infection +
An archaeologist smuggles ancient artifacts onto the station, unleashing a living weapon. The show's creator (J. Michael Straczynski - JMS) is on record about this episode as saying "I'd just kinda prefer it if it kinda vanished in the night."

The Parliament of Dreams ++
Sinclair's old flame, Catherine Sakai, arrives during a weeklong festival when humans and aliens demonstrate their religious beliefs. An old enemy sends an assassin to kill G'Kar.

Mind War +++
Talia's old Psi Corps instructor, the victim of a secret experiment, is the target of a manhunt involving the Psi-Cops. Catherine wants to survey a promising planet for possible mining, but G'Kar warns her to stay away. Bester, the arch-villain, is introduced here. Viewers will also get a glimpse of one of the First Ones: Ancient, mostly departed alien races.

The War Prayer ++
A violent attack on a Minbari poet rocks B5 and leaves Sinclair scrambling to flush out a vicious pro-Earth group. Two star-crossed young Centauri lovers seek Londo's protection. Ivanova is shaken when a man from her past arrives at the outpost. Not a critical episode, but entertaining. It shows the direction Earth is going.

And The Sky Full Of Stars +
Sinclair is kidnapped and interrogated by members of a pro-Earth group, determined to find out what transpired when the commander was briefly missing in action during the final battle of the Earth/Minbari war -- something Sinclair has never been able to remember. Actually the episode is not bad, but all the revelations/info is repeated in the tele-movie "In the Beginning."

Deathwalker ++
The station becomes a hotbed of galactic controversy when Sinclair is forced to protect a notorious war criminal -- a scientist who's invented an immortality serum. Ambassador Kosh hires telepath Talia Winters to oversee a very unusual negotiation.

Believers +
Dr. Franklin asks Sinclair to intermediate with an alien family who, because of their religious beliefs, refuse to allow surgery that would save their dying child. "Believers" reminds me of a Star Trek episode (ie You could miss it, and never notice), but the ending is more courageous.

Survivors +
Garibaldi's past catches up to him, with some disastrous consequences. He's blamed by some for an accident aboard B5, which leads to hitting the bottle again after a prolonged abstinence. I'm so tired of lead characters being framed for some crime, and going undercover to vindicate themselves. There's nothing here about Garibaldi that you wouldn't learn elsewhere.

By Any Means Necessary ++
An accident in the docking area kills a worker, threatening to spark an illegal strike. Londo interferes in an important Narn religious observation which leads to a confrontation between him and G'Kar.

Signs and Portents +++
A sharp increase in raider activity has the station on the defensive. Londo obtains a priceless Centauri artifact. A mysterious stranger visits the station's alien ambassadors. A critical episode: The Raiders are neutralized, Mr. Morden shows up for the first time, and viewers see their first glimpse of the Shadows.

TKO ++
An old friend of Garibaldi's arrives and tries to take part in a dangerous alien combat sport. A rabbi helps Ivanova come to terms with her father's death. OK, the two plusses (++) are purely personal bias; I enjoyed the fight, and Ivanova deals with her past. Many people hated this episode.

Grail +
A traveller comes to B5, seeking the Holy Grail. A series of unexplained attacks on several Lurkers may be linked to Ambassador Kosh.

Eyes ++
An internal affairs investigation of Sinclair forces him to answer for his recent command decisions. Ivanova confronts a member of Psi-Corps, as well as her own fears, when she is told to submit to a scan.

Legacies ++
A girl entering puberty exhibits telepathic abilities, and the crew must decide whether to turn her over to the Psi Corps. The corpse of the Minbari military leader who oversaw the Battle of the Line is the focus of a diplomatic incident. This episode was a toss-up. Most here is repeated elsewhere.

A Voice in the Wilderness part 1 +++
Seismic activity on the planet near the station uncovers what may be signs of an extinct alien civilization. An old mentor pays a visit to Ambassador Delenn. The unrest on the Mars Colony intensifies.
A Voice in the Wilderness part 2 +++
Sinclair fights two turf battles at once as alien invaders claim the planet the station orbits, and an Earthforce captain disagrees with him about how to deal with the situation.

Babylon Squared +++
Babylon 4 returns as abruptly as it vanished, but its reappearance may bode ill for the future. Delenn receives a momentous offer. This, as well as the previous two-part episode, will have ramifications in later seasons. Can't be missed.

The Quality of Mercy ++
Talia is involved in carrying out the sentence of a convicted murderer. Dr. Franklin investigates a possible medical scam in Downbelow. Londo takes Lennier for a look at the less savory sections of the station.

Chrysalis +++
First Season finale. A dying man leads Garibaldi to a discovery that could cost him his life. Londo receives help in a dispute with the Narns. Something begins to happen to Delenn.

Warner Bros.
holds copyright © and trademark TM 1992-1998 to "Babylon 5," the Babylon 5 logo, and all publicity photos and images from the series.

| B5 Prequels | B5 Season 1 | B5 Season 2 | B5 Season 3 |
| d20 Babylon 5 | Babylon 5 Wars | Babylon 5 Episodes |
| 2300 AD | 7th Sea | AD&D | Aftermath! | Albedo | Aliens | Arduin | Alternity | Amazing Engine | Amber Diceless | Ars Magica | Atlantis | Babylon 5 | Battletech | Boardgames / Wargames - Other | Boot Hill | Buck Rogers | Bushido | Call of Cthulhu | Castle Falkenstein | Chill | Chivalry & Sorcery | Conan | Cyberpunk | Cyborg Commando | Dark Conspiracy | DC Heroes | Deadlands | Doctor Who | DragonQuest | Dream Park | Dune | Dungeons & Dragons | Dying Earth | Earthdawn | Elfquest | Elric / Stormbringer | Everway | The Fantasy Trip | Foreign Language Roleplaying Games | Game of Thrones | Gamma World | GangBusters | Gear Krieg | Ghostbusters | GURPS | Harn | High Fantasy | Indiana Jones | James Bond | Jorune | Judge Dredd | Justifiers | Living Steel | Lords of Creation | Man, Myth & Magic | Marvel Super Heroes | Middle Earth Role Playing | Midkemia | Military Roleplaying Stockpile | Millennium's End | Miscellanea | Morrow Project | Mythus - Dangerous Journeys | Nightlife | Pendragon | Phoenix Command | Powers & Perils | Red Sonja | Renegade Legion | Riddle of Steel | Ringworld | Robotech | Rolemaster | Runequest | Shadowrun | Shatterzone | Sovereign Stone | Space 1889 | Space Master | Space Opera - Other Suns | Star Ace | Star Frontiers | Star Trek | Star Wars | Super Hero RPGs | Talislanta | Talisman | Tekumel | Terminator 2 | Thieves' World | Timemaster | Top Secret | Traveller | Tribe 8 | Tunnels & Trolls | Twilight: 2000 | Villains & Vigilantes | Warhammer | Whispering Vault | Willow | Witchcraft | Ysgarth | CAMPAIGN BUILDING | RPG MAGAZINES | Avalanche Press | Avalon Hill | Bard | Chaosium | Columbia Games | Dream Pod 9 | Fantasy Games Unlimited (FGU) | FASA | Flying Buffalo | Game Designers Workshop (GDW) | Gamelords | Gamescience | Games Workshop | Judges Guild | Leading Edge Games | Mayfair Games | Metagaming | Pacesetter | Palladium | SPI | Steve Jackson Games | Tri Tac | TSR | Victory Games | West End Games | White Wolf | Wizards of the Coast | Yaquinto Publications |
| Return Home | What's New | Contact WaynesBooks.com |

Copyright © 2020, Waynes World of Books. All rights reserved.