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Adventure Gaming Magazine

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Issue 1
Variant rules for the nobility in Traveller; Starting Over by Tim Kask; The Joys of Napoleonic Wargaming; Heroic Combat in Divine Right by Glenn Rahman; Foreign campaign supplement by the designer for TSR's Knight of Camelot; Rules for developing NPC personality traits in RPGs; more.

July 1981 ... 38 pages

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Issue 2
(Aug 1981) Contents include: "ACE OF ACES" by Tim Kask; "Going Down at Sea" (TASK FORCE) by John Prados; "Great Sieges of Medieval History" by Michael H. Kluever; "Winter Campaigning in DIVINE RIGHT" by Glenn Rahman; "Crossbows in FRP Games" by Ronald & Kevin Pehr; "Waging TITAN" designer's notes by Jason McAllister; "RAMSPEED optional variant rules" by Ronald & Kevin Pehr; "The 10 Commandments" of Winning DIPLOMACY" by Lewis Pulsipher

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Issue 3
Getting Started in Historical Miniatures; Diplomacy variants by Lewis Pulsipher; Magic Kisses in AD&D; Variant rules for Avalon Hill's War at Sea board game; more.

Sept 1981 ... 46 pages

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Issue 4
(Oct 1981) Contents include: "THIEVES WORLD review" by Graydon Gorby & Ron Woodrum; INTERVIEW -- Ace of Aces co-designer Al Leonardi; "Feudal DIPLOMACY - Variations On A Theme" by Lewis Pulsipher; "Odd Thoughts From A TRAVELLER Referee" by Richard Williams; "FOX-2 - MIG KILLERS" by J.D. Webster; "PYRAMID OF LIGHT" SRP Module; "The First Romulan War - STAR FLEET BATTLES scenarios" by Rick D. Stuart; Finieous Fingers by JD

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Issue 5
(Nov 1981) Contents include: "Evolving Forces In TITAN" by Dave Trampier; "The History of TITAN" by Jason McAllister; "Waging TITAN -Tactics" by Jason McAllister; "The Chaos of Battle: Partnership Boardgames" by Lewis Pulsipher; "Coming of Age on Cidri -- pre-adventuring experience in THE FANTASY TRIP" by Harry White; "The First Romulan War Pt. II -- STAR FLEET BATTLES scenarios" by Rick D. Stuart; "Everything ... To Know About Atari SPACE INVADERS" by Mark Cummings; "What Our Hobby Needs Is A Yearbook" -- Guest Opinion by Lewish Pulsipher; "INTERVIEW - Al Leonardi, co-designer of ACE OF ACES, Pt II"

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Issue 6
Contents include: "Stranded on Arden" - a short adventure for TRAVELLER by Marc Miller; "Variant Rules for WAR IN EUROPE"
by Steve List; "Table-Top Replay: Speculative History: Mexico vs. Republic of Texas — 1841" by Samuel T. Gill; "The Zentag Connection - close combat in TRAVELLER" by J. D. Webster; "RIPs In The TRAVELLER Universe - rebels, insurgents & partisans: variant NPCs" by Rick D. Stuart; "Beer & Pretzels - Games I Have Loved and Loathed - a paean to games played simply for fun" by Timothy Kask; "ACEing Up RICHTHOFEN'S WAR - combining ACE OF ACES and RW" by Jeffrey H. Simpson

Dec 1981 ... 46 pages ... Manzakk Publishing

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Issue 7
(Jan 1982) Contents include: "A Dragon on his Back - How much of a good thing is too much?" by Rick D. Stuart; "Strategic Options In DIVINE RIGHT - Observations from the designer" by Glenn Rahman; "Armies of the German States During the Napoleonic Wars: The Bavarian Army — Part 1" by George Nafziger; "The Spinner: game fossil deserving of extinction" by Ron Woodrum; "STAR FLEET BATTLES Variant - Andorian Intervention" by Rick D. Stuart; "Fantasy and Science Fiction RISK Variants" by Lewis Pulsipher; "SQUAD LEADER Variant Scenario" by Bryan J. Bullinger; "The Mystery of STALINGRAD" by Lewis Pulsipher

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Issue 8
CONTENTS: Introducing Newcomers to FRP by Lewis Pulsipher; Going For Baroque - A variant for Down With The King by Glenn Rahman; From Tree-Limb to War Hammer - A history of smashing weaponry; Developing a Playable City Campaign; more.

February 1982 ... Timothy J. Kask (editor) ... Manzakk Publishing

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Issue 9
CONTENTS: Hardware Wars (Traveller); Orchestrating An Expedition by Lewis Pulsipher; Squad Leader Variant Scenario #2; May Your Eyeballs Shrivel And Your Nose Fall Off (curses); Simple Rules for Fantasy and S-F DIPLOMACY by Lewis Pulsipher; more.

March 1982 ... 54 pages

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Issue 10
CONTENTS: Hardware Wars - Part 2 – Seeing the Light: Lasers and other energy weapons continued (Traveller); The Big Horn Basin Range Wars (A roleplaying campaign for FGU's Wild West, with suggested character conversions for TSR's Boot Hill); more.

1982 ... 62 pages

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Issue 11
CONTENTS: The Horror on Old Hill (adventure for Call of Cthulhu); Hardware Wars - Part 3 – Seeing the Light: Energy weapons continued (Traveller); Mix and Match Battles with SPI's Prestags Series; Rules for creating believable magic shops for any fantasy roleplaying game; The Adventures of Finieous Fingers; Adventures of Space Trader Vic; more.

1982 ... 54 pages

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Issue 12
CONTENTS: Legendary Powers of Metals, Gems and Woods; In Search of Dragon Pass (Runequest); Fox 2 (fighter operations and tactics in Traveller); Boardgame Talk (SPI and its acquisition by TSR); more.

1982 ... 46 pages

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Issue 13
CONTENTS: Spell Law – A More Ordered Approach to FRP Magic by Terry Amthor; ILLUMINATIng the Hidden Persuaders; The Real Illuminati by Steve Jackson; Fox 2 - Fighter Pilot of the Empire, part 3; Legendary Powers of Metals, Gems and Woods; Grimm of the Gameboard World - The Return of Dargoll: part two by Gardner F. Fox; The College of White Magicke - a new college of magic to DragonQuest; more.

1982 ... 54 pages

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